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Toilet designed by a fashion designer

These are a few slides from a talk I gave to a group of high school students on the media messages and their impact on our lives/body image last year, as part of the Eating Disorders Foundation of NSW’s annual Youth Forum.

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Fashion designers work to a fantasy of what the human body looks like. They are taught how to draw human figures in a distorted, idealised way.

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The two figures in the middle are typical of fashion design drawings. Designs are based on these oddly proportioned, fantasy, body shapes.

The figures on either side were statistical averages from a series of anthropometrics studies done with US military personnel. Whilst limited to a select age range and profession, these nonetheless are based on measurable and observable reality. These are real body shapes. ( From Human Dimension & Interior Space by Julius Panero and Martin Zelnilk)

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If a product designer were to work off the same fantasy body shapes that fashion designers so, a typical toilet would look like this.

None of us would willingly climb a stepladder every time we need to use our toilet – how silly would that be? And yet, why is it that we continue to try and fit into clothes that were not designed for our bodies to begin with, or shoes that are uncomfortable and damage our feet?

This is most peculiar.

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18 comments on “Toilet designed by a fashion designer”

  1. Stilgherrian · If fashion designers made toilets… said:

    [...] Click though to see what this distorted image would mean for the design of a toilet. [...]

  2. Stilgherrian said:

    In a lovely coincidence, this week Polish researchers announced that we’re sexually attracted to legs 5% longer than average.

    Short legs are linked with “a higher risk of cardiovascular disease and type II diabetes and with higher levels of a body fat called triglyceride, which is linked to the clogging of the arteries, heart disease, strokes and insulin resistance in men”.

    Yet another example of “sex sells”, it seems.

  3. Zern said:

    I also read somewhere that the current ideal for the female figure as portrayed in the media actually matches that of a 10 year old boy in reality. Now that’s seriously warped!

  4. Veronica said:

    thats crazy about what zern said

  5. brigette said:

    its great that your speaking to teens about body image and eating disorders influenced by media; but do more in depth research about fashion illustration before you stereotype the fashion figure as “fantasy idealized figures”. I am a design student my self and we are not told to draw them in a fantasy way because that’s ideal; but rather the proportions with longer legs are created to make the sketch more efficiently to convey important garment details such as hems, pleats, gathers etc.

  6. Zern said:

    Thanks for the comment Brigette.

    I did not know that the distortions to the body shape are done to help designers communicate details of the design that would otherwise be too small to represent clearly.
    So the intention is not to portray or push some ideal body shape. This is good to know.

    Having said this, and assuming I have understood you correctly, this practice still supports my point.

    If you design to a distorted basis (regardless of the intention behind the distortion) then you are not really designing for reality. And if you are not designing for reality, you are making art (which does not have to conform to reality).

    Taking the same logic, one would expect to see the blueprint for a car with a HUGE engine and tidy cabin. This would be because the engine is the most complex, and therefore the blueprint had to be distorted to show all the details.

    Similarly, the blueprint for a house would show a GINORMOUS kitchen and bathrooms, as these are the most complex elements of a house. And therefore the drawing has to be distorted to show all the details.

    I somehow doubt punters will flock to buy such distorted houses and cars.

    Indeed, coming back to fashion drawings, I could contend that typically, the trousers and skirts I have seen tend to have less detail in the leg area. The most detail tend to be around the waist area – pockets, seams, pleats, belts. Going by this logic, shouldn’t the figures have relatively short legs and HUGE hips instead?

    :)

    I apologise if I seem to be attacking you personally Brigette, believe me I am not. I am simply questioning a long-held practice. A practice that has implications on wider society. These drawings are shown to the public afterall.

    Perhaps it is time to revolutionise production drawing for fashion designers? If the drawing is too small to show details, draw a close-up view at a larger scale. Architects and product designers have been doing it for ages. Some inter-disciplinary learning could be useful here.

  7. Gavelect said:

    The clothing or fashion market is a multi-billion-pound industry and the constantly changing styles that dominate it are largely dictated by well-known designers who showcase their new seasonal collections several times a year at fashion shows in cities such as New York, London and Paris so because it is something I am interested in I thought I would try my luck at getting a piece of the action and wright some fashion fashion blogs – so I hope you don’t mind that I am scouring the net to get some idea’s from other peoples blogs to see exactly whats hot and not, yours has giving me a few fashion science tips, Thanks

  8. Fashion Trends said:

    I love your thoughts! I normally don\’t even bother to leave comments, but I wanted to let you know that you hit the nail on the head!

  9. Zern said:

    Awww – thank you Fashion Trends!

  10. kairi said:

    I think this is so true. I hate the fact that fashion designers design in the fantasy world, it makes the more vulnerable believe that’s how we should look and leads to many eating disorders… your opinion is very logical. I’m an artist and I have to conform to the rules of the real world. to draw a figure correctly as nature intended is VITAL. why should fashion designers be any different? are they designers or abstract artists? you’re completely right in saying that the clothes that are designed on those models aren’t made to fit us. because they’re blatantly not. it’s unrealistic. fashion designers should be forced to conform to realistic proportions if they are to design something for real people in the real world.

    and @ bridget… if all designers including *graphics architectural, and product designers* distorted their designs to fit in more detail. nothing would work correctly. your argument makes no sense. If I were a graphics designer, I would be set a format to create for… you HAVE a format to design to, you just choose to ignore it because it is not aesthetically pleasing enough… humans come in all shapes and sizes… the sooner people embrace that fact, the sooner we can all have garments that fit. regardless of whether you’re a trained fashion designer or any other form of designer. you should know the importance of KNOWING your proportions.
    as Zern said “If the drawing is too small to show details, draw a close-up view at a larger scale. Architects and product designers have been doing it for ages. Some inter-disciplinary learning could be useful here.” designing to a fantasy figure will only give you flawed results. take it from a seasoned character designer… someone who knows what humans look like in the real world

  11. kairi said:

    oh and one last thing… according to leonardo da vinci’s rule of proportion. an average human is 7 to 8 heads long for a whole body standing upright, in the image supplied it’s around 13 heads long! I counted 8 by the time I got to the knee!! the feet should have been there! that’s just surreal! nobody can say that they can realistically design on that.. it’s no wonder I can never find jeans to fit me.

  12. Existential mulling 1 – Blogging said:

    [...] thought. They have been consistently enlightening and supportive. An example is my post about how fashion designers work from a basis of fantasy, unlike all other design [...]

  13. A fashion industry “revolution” said:

    [...] See also my previous post Toilet designed by a fashion designer… [...]

  14. American Fashion Designer said:

    Unfortunately, your shortsighted and narrow criticism is with a partial and bias view tarnished with mockery, for the true reality in fashion design is unreality (fantasy), a necessary evil, because on the catwalk (showroom) it is still a “fashion concept” that requires at this presentational state “theater” and the pushing of the design envelop to generate the essential enthusiasm and visual excitement required to persuade buyers to purchase the pieces for distribution, outlets and the marketplace, way before the public ever sees the ultimate refined product subsequently adapted from the catwalk for average human bodies and for MASS PRODUCTION. If the element of the unreal and fantasy were entirely suppressed in an effort to design for average people and average models wearing the average fashions, then the created pieces would appear extremely mundane and mediocre on the catwalk and gross disinterest would prevail from the buyers. Just like in the automotive industry, the “concept cars” (in the presentational showroom) serve to generate buyer and consumer enthusiasm but are never actually sold, bought and used by the general public; instead, they are adapted later into a final product that can be MASS PRODUCED and cost reduced for the average consumer. You really should become more abreast and familiar of the processes involved from design to marketing, instead of getting caught up in PC reaction and criticism based on what uninformed outsider to the design industries extol.

  15. Zern said:

    @American Fashion Designer: Thank you for your comment. You have raised several interesting thought-provoking points.

    I love fantasy; exciting conceptual stuff that is not based on reality – for their ability to generate excitement and wonder. That’s why I enjoy movies like Avatar, go to the theatre, and visit contemporary art shows. For the same reason, as you have pointed out, I enjoy looking at concept cars, show houses, concept laptops, and concept furniture.

    The thing that I will point out is this: concept cars, laptops and furniture all still universally conform to the realities of the average human body. This is an immutable fact, a necessary constraint of the design profession.

    Doing otherwise will make these art pieces, not design. Art is great, it frees the creators from the constraints of usability, ergonomics, mass manufacturability and indeed ethical concerns. Perhaps that is the basis of the discussion here – fashion “design” as it is portrayed on mass media is actually art, not design! Because it is based on fantasy.

    A concept car designed for 6-limbed aliens would be a piece of art.

    I disagree with your comment that if we remove the fantasy element, we will kill the industry. None of the other design professions out there pass off fantasy as reality like the fashion industry does. The architecture profession certainly does not base their marketing primarily on mass media-fuelled shows of concept houses designed for headless people, or Jovian atmospheric gasbags.

    I am entering my 18th year as a design professional so I think I know something about product development – including user needs analysis, ergonomics, user psychology, usability, ethical production, sustainable design, and yes – fun and delight and beauty and joy.

    I know there are many MANY talented real fashion designers who actually design. Is it hard for you guys in an industry where the fluffy unreal conceptual stuff seem to overshadow everything else?

  16. Natasha said:

    Interesting to see how much power the words ‘design’ and ‘designer’ have. I think that perhaps the words have no power at all, but the meanings inferred and implied do. I think that perhaps our urgency to fix the definition, to condemn another’s interpretation reflect the urgency we feel to be understood and not to be limited in ways that make little sense to us.

    Helps me think about why I hate being called a copywriter – when I trade words for money, which is pretty much the definition of one! I’ve been using the term ‘copywriting with bells on’ recently. I’m bothered about the definition of copywriting leaving out the element of design – of planning and thinking, crafting and elegantly solving a problem.

    So I’ll call myself a ‘designer’ too, we can’t share our definition of what this means but we can be connected through our understanding of what it feels like to seek self autonomy.

  17. Zern said:

    I would have thought copywriting is a form of design. The process of understanding the client’s needs, the audience, the medium, and then constructing a solution appropriate to all these constraints…

  18. Design can take a moral position said:

    [...] Which tied in nicely with the recent comments on one of my older blog posts Toilet designed by a fashion designer. [...]

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